Communication primitives#

A distributed Matrix×Vector apply is the unit of communication in a distributed Ginkgo solver. This page explains how that operation decomposes into local work and halo exchange, where MPI happens in the call stack, and the stream-MPI ordering rule for GPU executors.

Anatomy of a distributed Matrix×Vector#

The operation y = A * x on distributed objects decomposes into two parts on each rank:

y_local = A_local     * x_local    ← purely local work
        + A_non_local * x_halo     ← needs values from other ranks
  • A_local is the local matrix: entries whose row is owned by this rank and whose column is also owned by this rank. Sized \(n_\text{local rows} \times n_\text{local cols}\), both axes locally indexed.

  • A_non_local is the non-local matrix: entries whose row is owned by this rank but whose column is owned by some other rank. Stored compressed: only the remote columns this rank’s local rows actually reference are kept, and those columns are renumbered \(0..K-1\) via the matrix’s index_map. Sized \(n_\text{local rows} \times K\).

  • x_halo is the value buffer this rank receives during the halo exchange: one entry per remote column the non-local matrix references, ordered to match the compressed column numbering of A_non_local.

Both blocks are accessible through the public API: mat->get_local_matrix() returns the local (diagonal-block) matrix and mat->get_non_local_matrix() returns the non-local (off-diagonal-block) matrix. The “diagonal” and “off-diagonal” wording refers to the block structure of the partitioned global matrix (every rank’s local piece sits on the block-diagonal of the permuted global matrix), not to a matrix that is literally diagonal.

The halo pattern (which remote rows this rank needs) is derived from the index_map at construction time and is fixed for the lifetime of the matrix. It is not recomputed on every apply call.

Halo exchange: gather and scatter#

The communication protocol for a single distributed apply proceeds as follows:

1. Gather     — each rank packs the x values that its neighbours need into a send buffer.
2. Exchange   — a variable-size all-to-all (i_all_to_all_v on the collective communicator; MPI_Ineighbor_alltoallv with the default NeighborhoodCommunicator) transfers the packed values.
3. Local      — the local matrix apply runs while the exchange is in flight (with DenseCommunicator the exchange has already completed).
4. Wait       — complete the MPI operation, ensuring x_halo is populated.
5. Non-local  — apply the non-local matrix using the received x_halo values.
6. Sum        — y_local = local-matrix result + non-local-matrix result.

The exchange is a single variable-sized all-to-all (mpi::request i_all_to_all_v(...) from the collective communicator; non-blocking with the default NeighborhoodCommunicator), not a sequence of point-to-point MPI_Isend / MPI_Irecv pairs. This lets MPI implementations pick the optimal underlying transport, including direct neighbour-to-neighbour sends when the communicator topology makes that natural, without Ginkgo having to enumerate the send/receive list manually.

In Ginkgo, the gather step is implemented by a RowGatherer. The receive side (step 5) uses a halo buffer cached inside the Matrix and resized on demand for the number of right-hand-side columns. The RowGatherer is set up by read_distributed and reused across all subsequent apply calls, so the bookkeeping cost is amortised.

Where MPI happens#

MPI calls live in host-side library code: the distributed classes under core/distributed, the Gmres reduction and the aggregate exchange of Pgm. Backend-specific kernel files (cuda/, hip/, dpcpp/) never include mpi.h. This separation is a deliberate maintainability constraint. Within a distributed Matrix::apply:

  1. The RowGatherer packs send values into a contiguous buffer (host buffer for standard MPI; a device-accessible buffer for CUDA-aware MPI) and synchronizes the executor so the buffer is complete.

  2. The collective communicator issues an i_all_to_all_v to exchange the packed values.

  3. The matrix then submits the local-matrix kernel, which runs while the exchange is in flight (with DenseCommunicator the exchange has already completed by then).

  4. Once the receive completes, the non-local-matrix kernel fires on the executor.

GPU kernels never depend on MPI, and host-side MPI code never touches CUDA or HIP headers. The consequence is that adding a new GPU backend does not require touching the distributed communication layer at all.

Stream-MPI ordering for GPU executors#

When using a GPU executor with a non-GPU-aware MPI, the gather kernel that populates the send buffer runs on the executor’s device stream while the MPI call runs on the host. The kernel must finish before the host-side MPI call reads the staged buffer. Without an explicit synchronisation point, the kernel may still be executing on the device stream when MPI starts reading.

The straightforward way to enforce the ordering in user code is a full executor sync after the kernel and before the MPI call:

exec->synchronize();
// Now safe to launch the host-side i_all_to_all_v on the gathered buffer.

This waits for everything queued on the executor’s stream, not just the gather kernel. Ginkgo’s RowGatherer uses the same executor-level sync internally: after the gather kernel it calls synchronize() on the executor and then issues the all-to-all. For an external distributed LinOp, the executor-level sync is the supported path.

With a GPU-aware MPI build (-DGINKGO_FORCE_GPU_AWARE_MPI=ON at configure time), the gathered device buffer is handed to MPI directly, without staging through host memory. The RowGatherer still synchronizes the executor before it issues the all-to-all, so the send buffer is complete when MPI reads it.

Tip

Most user code does not orchestrate halo exchange manually. Matrix::apply handles all of the above internally. The ordering details matter for users implementing custom distributed LinOp operations that perform their own MPI communication.

A diagram of distributed apply#

Rank 0                              Rank 1
──────────────────────────          ──────────────────────────
pack send buffer, synchronize        pack send buffer, synchronize
         |                                   |
         |  halo exchange (i_all_to_all_v)   |
         |  send boundary x values ────────> |
         | <──────────────────────  send boundary x values
         |  (in flight)                      |
A_local * x_local (kernel)           A_local * x_local (kernel)
         |                                   |
         |  wait for the exchange            |
         |                                   |
A_non_local * x_halo (kernel)        A_non_local * x_halo (kernel)
         |                                   |
         v                                   v
      y_local                             y_local

The local-matrix kernel is submitted right after the exchange is issued; its result does not depend on halo data, so it runs while the exchange is in flight. With the blocking DenseCommunicator the exchange has already completed when the local kernel starts, so the two do not overlap.

See also